- Joined
- Jan 22, 2024
- Messages
- 3,850
- Reaction score
- 1,323
- StockPoker Screen Name
- BawseGrind1
I'll be posting sneak peeks here as we get closer to the PlayPoker.Community launch! If you missed the earlier previews, you can check them out here:
Since then, I've been working on improvements every day. Tonight was a big milestone, I finally got the cash games to play through a complete hand successfully.
Tomorrow's focus is adding a few remaining quality-of-life features for cash games, such as automatically removing players after they've been disconnected for a configurable amount of time.
Below is a screenshot of the table with myself and a test account. Once all of the core gameplay features are complete and stable, I'll move on to implementing advanced anti-collusion and game security mechanics before launch.

I’ve decided to discontinue the PCF leaderboard on StockPoker starting in August.
If the WePlay network introduces a built-in leaderboard module in the future, I’d be happy to bring it back. However, I can no longer commit to updating the leaderboard manually, it simply takes up too much time.
I want to be clear that I will continue to support StockPoker. I truly appreciate everything StockPoker has done for me, and it has not gone unnoticed. I’ll also be discussing a few changes to our schedule, including the possibility of earlier start times for some games.
That said, I also need to...
If the WePlay network introduces a built-in leaderboard module in the future, I’d be happy to bring it back. However, I can no longer commit to updating the leaderboard manually, it simply takes up too much time.
I want to be clear that I will continue to support StockPoker. I truly appreciate everything StockPoker has done for me, and it has not gone unnoticed. I’ll also be discussing a few changes to our schedule, including the possibility of earlier start times for some games.
That said, I also need to...
- Bawse
- Replies: 9
- Forum: PCF News & Announcements
Since then, I've been working on improvements every day. Tonight was a big milestone, I finally got the cash games to play through a complete hand successfully.
Tomorrow's focus is adding a few remaining quality-of-life features for cash games, such as automatically removing players after they've been disconnected for a configurable amount of time.
Below is a screenshot of the table with myself and a test account. Once all of the core gameplay features are complete and stable, I'll move on to implementing advanced anti-collusion and game security mechanics before launch.




